Primary supporting characters include the servants of the Goddess Althena, the creator of Lunar thought to have vanished centuries ago who suddenly appeared in mortal form to lead her people. The revived dragons, including Ruby, attack the false Althena's stronghold, where she is transformed into a demonic monster that the group defeat. At the pinnacle of the battle, the group learns that the true Althena gave up her godhood after falling in love with a human. Jean helps them escape the forest. ", "The Envoy of Justice, The Masked White Knight Appears!! Shigema stated that "it was a picture showing the arrogance of a god who is saying, 'In the end, you pathetic humans are in … [1], Battles in Eternal Blue take place randomly within dungeons and other hostile areas of the game. This includes a selection of official artwork for both the US and Japanese versions of the game and promotional materials, and other artbooks. When the editors reviewed the final version, however, they questioned the game's frequent use of jokes and lewd quips in place of the original Japanese narrative[26] which Ireland described as "a complete about-face". The game was originally released in December 1994 in Japan, and later in North America in September 1995 by Working Designs. [9] Like The Silver Star, the North American version of Eternal Blue featured an embossed instruction manual cover. The game came with improved graphics and sound, refined gameplay. Players can record their progress at any time during gameplay by saving to either the Sega CD's internal RAM, or on a separately purchased RAM cartridge that fits into the accompanying Sega Genesis. Lucia demands to see Althena. J. Douglas Arnold and Zach Meston (1995). The group determines to thwart Ghaleon, the self-proclaimed Dragonmaster who is supporting the false Althena, by returning the power he took from the four dragons. Lunar: Eternal Blue was set to take place a thousand years after The Silver Star. While basic game function remains similar to Lunar: The Silver Star, with story segments being presented as both on-screen text and animated cutscenes, the abundance of these interludes has been increased to over fifty minutes of movie content and an hour of spoken dialogue. Description of Lunar: Eternal Blue. [39], In July 1998, Game Arts and Japan Art Media released a remake to Eternal Blue, Lunar 2: Eternal Blue Complete for the Sega Saturn, with a PlayStation version available the following year. The story is compelling, the music is great and the voice acting and animation are all top-notch". [18] The game's cast consists of fifteen voiced roles, with the original Japanese version featuring veteran anime and video game actors, including Rokurō Naya returning as Ghaleon. Lunar Eternal Blue Game Disc 2 only Tested For PlayStation 2 Console Ps2 HolyMoly777. *** This Version Is For the Sega CD Game Console *** (note: This is not an update of the Playstation guide) Lunar: Eternal Blue FAQ/Walkthrough (version Final) Last … [3] In order to save at any time, magic experience points equal to Hiro's level × 15 is required in the North American version.[4]. Lunar 2: Eternal Blue is the second in the Lunar series of RPGs, and it's also the second of Working Designs' repackaging of the two classic games. http://web.archive.org/web/20041126064449/http://www.workingdesigns.com/museum/sega_cd/ourgames/lunar-eb/reviews/eb-egm.htm, http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=2501, http://web.archive.org/web/20041126064449/http://www.workingdesigns.com/museum/sega_cd/ourgames/lunar-eb/reviews/eb-gmfan.htm, http://web.archive.org/web/20041126064449/http://www.workingdesigns.com/museum/sega_cd/ourgames/lunar-eb/reviews/eb-gminf.htm, http://web.archive.org/web/20041126064449/http://www.workingdesigns.com/museum/sega_cd/ourgames/lunar-eb/reviews/eb-gmpro.htm, http://web.archive.org/web/20041126064449/http://www.workingdesigns.com/museum/sega_cd/ourgames/lunar-eb/reviews/gmplyrs.htm, http://web.archive.org/web/20041126064449/http://www.workingdesigns.com/museum/sega_cd/ourgames/lunar-eb/reviews/eb-nxtgen.htm, http://www.sega-16.com/2006/07/lunar-eternal-blue/, http://kirkjerk.com/vgames/powerlist/egm100.html, https://lunar.fandom.com/wiki/Lunar:_Eternal_Blue?oldid=6773. isn't quite the drastic rehaul that Lunar: The Silver Star Story Complete is. Ghaleon (the primary villain killed in the previous game) - the current Dragonmaster, Althena's champion, and supposed protector of the world. "Previews: Lunar Eternal Blue". Despite these rumors in the land, Hiro, Ruby and Gwyn investigate a strange light that descended upon the mysterious Blue Spire tower. According to scenario writer Kei Shigema, the game's concept of an oppressive god came from the image of Sun Wukong, hero of the Chinese epic Journey to the West, being unable to escape from the gigantic palm of the Buddha. (Both are CD tracks in the US version.) [9] The game would go on to sell fewer copies than its predecessor, Lunar: The Silver Star, yet still became the second-highest selling Sega-CD game in Japan and third highest selling worldwide. There were two voice actor/actress changes in the US version (Hiro went from Mark Zempel to Chad Letts, and Luna … [8] Eternal Blue took three years and over US$2.5 million to produce, and contains twice as much dialogue as its precessor. ), a 1994 Japanese role-playing game. Below are bios from the major and minor characters of Lunar: Eternal Blue Complete. While The Silver Star contained only fifteen minutes of voiced content, Eternal Blue features over an hour and a half of pre-recorded speech. Lunar 2: Eternal Blue Complete is a wonderful RPG that was groundbreaking in it's day, with over an hour's worth of hand-drawn animation, spoken dialogue and an intricate-yet-user-friendly combat system. Lunar: Eternal Blue (ルナ エターナルブルー, Runa Etānaru Burū) is a role-playing video game developed by Game Arts and Studio Alex for the Sega CD as the sequel to Lunar: The Silver Star. While The Silver Star contained only ten minutes of partially voiced animation, Eternal Blue features nearly fifty minutes of fully voiced video content.[11]. [14], Lunar: Eternal Blue features spoken dialogue during cutscenes and specific points in the game's script. Lucia uses the last of her magic to teleport Hiro and the others to safety. Favorite Add to Lunar - Lucia's Pendant enamel pin TheWindsNocturne. Action, Adventure, Comedy | Video game released 1994. [35] In their review, Game Players found the game's larger scope and expanded features made it less enjoyable than its predecessor, saying that "it's a better game, it's just not quite as much fun. Critics were mostly pleased with the title, giving particular merit to the game's English translation and further expansion of the role-playing game genre in CD format. Paul Anderson, Andy McNamara and Andrew Reiner (August 1995). This patch focuses on undoing the changes Working Designs made to the original Japanese game while keeping their English translation. Editors of Next Generation (October 1995). The party is freed and joined by Leo, whose faith in the goddess was shaken by Althena's recent actions. Sequel to the early PlayStation RPG. The Lunar 2 remake implements many of the same gameplay revisions as are found in Lunar: Silver Star Story Complete; there are no battles on the overworld and no random encounters.Also like Lunar: Silver Star Story Complete, the size of most of Lunar 2's many dungeons decreased substantially from the … On Lunar, Hiro and Ruby are exploring an ancient ruin where they collect a large gem, The Dragon's Eye. They use the Dragon's Eye to unlock the tower. Join freewheeling Hiro and the adorable Ruby, a thousand years after the events of LUNAR: Silver Star Story, as they work to unlock the secrets of the Blue. The moment I understood that, I thought, 'Oh, I definitely want to do this', it'll definitely match perfectly. When long-time friends Hiro and Ruby discover a strange visitor from another world, they find themselves on a long journey to find the goddess Althena and stop the mad godlike Zophar from ... See full summary ». ", "Chapter Seven: Discussion of Lucia's Life! [11] The game's ending theme, "Eternal Blue ~Thoughts of Eternity~" (ETERNAL BLUE) performed by Chisa Yokoyama, is one of Iwadare's favorite compositions. [14] Along with music director Isao Mizoguchi, Iwadare's goal was to produce music that contained "a high degree of originality" when compared to both the previous game and role-playing games in general. ", "Chapter Six: Heart-Pounding, Happy, Bashful First Date! While the cast's primary personalities remained intact for the English release, some changes such as colorful language, jokes, and double entendres were added to their speech to make the game more comical. As they travel she starts to learn about humanity and grows fond of people. [12] Finding little risk in the ability to save the game anywhere, Ireland's team added a "cost" component to the game's save feature, where players would have to spend points earned after battles to record their progress, remarking that "[we] wanted to make the player think about where and when to save without making it too burdensome". Game: Lunar 2 - Eternal Blue Complete (Disc 2) File Name: Lunar 2 - Eternal Blue Complete (Disc 2).7z File Size: 349.83 MB Genre: RPG System: Sony Playstation Downloads: 294,259 Rating: (4.96 … Lunar 2: Eternal Blue Complete(ルナ2エターナルブルー, Runa Tsū Etānaru Burū?) [15] While the original game's music represented a number of styles and genres, Iwadare purposefully narrowed his range of composition to give the songs a unified feel. Lucia returns to her home on the Blue Star, hoping that she can one day entrust the Blue Star to humans based on what she witnessed on Lunar. According to scenario writer Kei Shigema, the game's concept of an oppressive god came from the image of Sun Wukong, hero of the Chinese epic Journey to the West, being unable to escape from the gigantic palm of the Buddha. The soundtrack for Lunar: Eternal Blue was composed by Noriyuki Iwadare, who had previously co-produced the music for Lunar: The Silver Star. The heroes begin a journey to visit the four dragons and free them. [34] Electronic Gaming Monthly praised the game's "great story and witty characters", adding that "the all-important, usually absent ingredient is there: fun". At this time, Dragon Masters were now nothing but Legends, and the Magic Guild of Vane has lost a lot of its luster. As they travel, Lemina, Ronfar, Jean, and Leo each confront one of Althena's strongest heroes, redeeming their past lives that they have been running away from. Description Lunar: Eternal Blue Complete is a remake of the SEGA CD game Lunar: Eternal Blue. Lunar: Eternal Blue, the sequel to Lunar: The Silver Star is one of the last, and arguably one of the best, Sega CD RPGs ever made. [37] Retro Gamer included Eternal Blue among top ten Mega CD games. Set one thousand years after the events of The Silver Star, the game follows the adventure of Hiro, a young explorer and adventurer who meets Lucia, visitor from the far-away Blue Star, becoming entangled in her mission to stop Zophar, an evil, all-powerful being, from destroying the world. Harmony). [41], "Eternal Blue" redirects here. This page was last edited on 5 March 2021, at 09:41. In the PSX version of Lunar 2, items do stack and you use one inventory. Mauri – Leo's sister and Ronfar's love interest. The US version changes the game's internal title from "LUNAR2" to "LUNAR -ETERNAL BLUE-". Red Priest Mauri. The plot of Lunar: Eternal Blue was written by novelist Kei Shigema, who previously conceived the story for The Silver Star. There they meet the beautiful Lucia, who asks to be taken to see the goddess Althena in order to avert the destruction of Lunar. L2:EBC takes everything good from its predecessor, Lunar: Silver Star Story Complete, and improves upon it. Photos of the Lunar: Eternal Blue (Game) voice actors. is a remake of Lunar: Eternal Blue(ルナ エターナルブルー, Runa Etānaru Burū? For Lunar: Eternal Blue, the Sega CD version is preferable for those who like longer, more brutal dungeons (and don’t mind the added difficulty from the localization) but for those who’d rather play for the story, the 32-bit version is the way to go, in spite of the minor story cuts/changes.. Lunar: Eternal Blue was developed by Game Arts and Studio Alex, with project director Yoichi Miyagi returning to oversee the production of the new game. Lunar 2: Eternal Blue Complete Soundtrack: Patrick Gann: December 14, 2000: Lunar Songs 1 ~Legend of the Blue Star~ Patrick Gann: January 22, 1997: Lunar Songs 2 ~Memories of the Revived Earth~ Patrick Gann: February 26, 1997: Lunar: Eternal Blue Lunatic Parade Vol.1: Patrick Gann: June 28, 1995: Lunar: Eternal Blue Lunatic Parade Vol.2: Brendan Bronzan: September 13, 1995 [28] Next Generation Magazine echoed this sentiment, remarking that "overall it's a much stronger game, but you can't help feeling something missing", yet maintained that the game's storyline was "decidedly less goofy, with more of an emphasis on drama and storyline". Lunar: Eternal Blue is the amazing sequel to the wonderful Lunar: The Silver Star, and maintains its place today as arguably one of the three best traditional RPGs ever made. The game's North American version was translated and published by Working Designs, who had previously produced the English release of The Silver Star. Once, long ago, it was threatened with extinction by an evil force. From the story to the simple battle system, it doesn't bore players with the details that can make newer role-playing games unbearable. Lunar: Eternal Blue was developed by Game Arts and Studio Alex, with project director Yoichi Miyagi returning to oversee the production of the new game. [33], The game experienced relatively low sales during its release in North America, which Victor Ireland attributed to both the rise of 32-bit game consoles such as the Sega Saturn and PlayStation, and widespread media declaration of the Sega-CD's "death" in the video game market in 1995. The game is presented from a top-down perspective with players moving the characters across numerous fantasy environments while completing story-based scenarios and battling enemy monsters. The group work together and defeat Zophar using their human strengths, thus freeing Lucia and restoring peace. His final end reveals that he regrets the evil he committed and does what he can to aid Hiro. Eternal Blue expanded the story and gameplay of its predecessor, and made more use of the Sega CD's hardware, including more detailed graphics, longer, more elaborate animated cutscenes, and more exte… You may notice that, since the storyline is largely unchanged between Eternal Blue and Eternal Blue Complete, the character bios below are also largely similar to to the originals... with a couple of exceptions. 5 out of 5 stars (1,880) 1,880 reviews $ 9.60. The battle system has been enhanced from The Silver Star by including the option to position characters throughout the field beforehand, as well as a more sophisticated AI attack setting that allows the characters to act on their own. [25] They awarded it as the Best Sega Mega-CD Game of 1995. For the software, see, Lunar: Eternal Blue/Regional Differences - The Cutting Room Floor, "Lunar Silver Star Story Complete Game Credits", "Working Designs Museum > Lunar: Eternal Blue", "Lunar: Eternal Blue Lunatic Parade Vol.1", "Lunar: Eternal Blue Lunatic Parade Vol.2", Legend of Phoenix ~Layla Hamilton Monogatari~, https://en.wikipedia.org/w/index.php?title=Lunar:_Eternal_Blue&oldid=1010411767, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles containing Japanese-language text, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License, "Lucia's Image Song – Rondo of Light and Shadow", "Chapter Two: The Magic Guild's Hair Crisis! Lunar: Eternal Blue is a traditional role-playing video game featuring two-dimensional character sprites and backgrounds. From shop HolyMoly777 $ 25.00. Take your favorite fandoms with you and never miss a beat. Eternal Blue expanded the story and gameplay of its predecessor, and made more use of the Sega CD's hardware, including more detailed graphics, longer, more elaborate animated cutscenes, and more extensive use of voice acting. [7] Shigema stated that "it was a picture showing the arrogance of a god who is saying, 'In the end, you pathetic humans are in my hands'. Zophar, an evil disembodied spirit, appears and drains Lucia of all her magic powers. [26], In 1997 Electronic Gaming Monthly ranked Lunar: Eternal Blue the 40th best console video game of all time, remarking that "despite some gamers' claims of the dialogue being a bit too witty in Lunar 2, the game itself is fantastic. Andrew Baran, Daniel Carpenter, and Al Manuel (October 1995). [2] Characters improve and grow stronger by defeating enemies, thereby gaining experience points that allow them to gain levels and face progressively more powerful enemies as the game advances. [We] still liked it, a lot, and it's definitely recommended, but it feels like something's been lost". Like its predecessor, Wrecking Working Designs handled the North American localization, serving as the final game they ever released for the platform and having many of their usual trademark changes. [19], The Japanese release of Eternal Blue was preceded by a spoken drama album called Lunar: Eternal Blue Prelude in June 1994 featuring the game's future voice cast performing skits and songs in-character to promote the game. No, Lunar 2 won't impress anyone with its likewise old-school graphics, but … Summary: The enchanting world of LUNAR comes to life once more in the enhanced PlayStation game console version of the classic RPG sequel. Zophar. The story remains largely the same, with some minor alterations. But when she meets the woman who claims to be Althena, Lucia determines her to be an imposter. [20] When the game was released the following December, it was packaged with an 8 cm music disc called the Lunar: Eternal Blue Premium CD featuring short conversations by Lucia and Lemina, as well as in-character theme songs. [38], Samuel Bass reviewed the PlayStation remake for Next Generation, rating it three stars out of five, and said that "not one for the technologically fixated, but a brilliant, timelessly charming RPG nonetheless". Nick Rox, E. Storm, and Tahaki (October 1995). Lucia is then captured by Zophar who drains her power. Dialogue and certain ambient effects also used the PCM format. [15] The English version contains an original title not found in the Japanese release, named the "Star Dragon Theme".

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